[POC-CACHE-SET] mCurrentSingleClearValue stored with levelIndex=0 (Vk-space), original GL level=0, mFirstAllocatedLevel=0 [POC-CACHE-SET] mCurrentSingleClearValue stored with levelIndex=0 (Vk-space), original GL level=0, mFirstAllocatedLevel=0 [1573:1573:0407/033405.766576:INFO:CONSOLE:10] "UNMASKED: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver)", source: http://127.0.0.1:55765/poc.html (10) [1573:1573:0407/033407.493140:INFO:CONSOLE:10] "--- Draw #1 (BASE_LEVEL=2): allocates VkImage with mFirstAllocatedLevel=2, flushes [2,4) ---", source: http://127.0.0.1:55765/poc.html (10) [1573:1573:0407/033407.493625:INFO:CONSOLE:10] "--- Draw #2 (BASE_LEVEL=0): respecify + flush [0,4) → BUG fires ---", source: http://127.0.0.1:55765/poc.html (10) [POC-CACHE-SET] mCurrentSingleClearValue stored with levelIndex=0 (Vk-space), original GL level=2, mFirstAllocatedLevel=2 [POC-CACHE-SET] mCurrentSingleClearValue stored with levelIndex=1 (Vk-space), original GL level=3, mFirstAllocatedLevel=2 [POC-CACHE-MATCH] cached levelIndex=1 consumed as gl::LevelIndex; current mFirstAllocatedLevel=0; flush range=[0,4); pendingLevelsInRange=4 [POC-BUG-CONFIRMED] Wrong-level redundant-clear optimization fired: dropping Clear staged at GL level 1 and EARLY-RETURNING without flushing 4 pending level(s) in requested range [0,4). Robust-resource-init clear for GL level 1 is permanently lost. [1573:1573:0407/033407.598186:INFO:CONSOLE:10] "GL level 1 readPixels (128x128): nonzero bytes = 65536 / 65536", source: http://127.0.0.1:55765/poc.html (10) [1573:1573:0407/033407.598590:INFO:CONSOLE:10] " first 32 bytes: [171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171,171]", source: http://127.0.0.1:55765/poc.html (10) [1573:1573:0407/033407.598756:INFO:CONSOLE:10] ">>> ROBUST-RESOURCE-INIT BYPASS: level 1 contains uninitialized GPU memory <<<", source: http://127.0.0.1:55765/poc.html (10)