diff --git a/third_party/blink/renderer/core/layout/svg/layout_svg_viewport_container.cc b/third_party/blink/renderer/core/layout/svg/layout_svg_viewport_container.cc index 4ae24a3ade889..e7f6397a1e749 100644 --- a/third_party/blink/renderer/core/layout/svg/layout_svg_viewport_container.cc +++ b/third_party/blink/renderer/core/layout/svg/layout_svg_viewport_container.cc @@ -23,6 +23,7 @@ #include "third_party/blink/renderer/core/layout/svg/layout_svg_viewport_container.h" #include "third_party/blink/renderer/core/layout/hit_test_location.h" +#include "third_party/blink/renderer/core/layout/hit_test_result.h" #include "third_party/blink/renderer/core/layout/svg/svg_layout_info.h" #include "third_party/blink/renderer/core/layout/svg/svg_layout_support.h" #include "third_party/blink/renderer/core/layout/svg/transform_helper.h" @@ -95,7 +96,12 @@ bool LayoutSVGViewportContainer::NodeAtPoint( HitTestPhase phase) { NOT_DESTROYED(); // Respect the viewport clip which is in parent coordinates. - if (SVGLayoutSupport::IsOverflowHidden(*this)) { + // Do not pre-cull on the viewport for kHitTestVisualOverflow requests: a + // CSS filter on this element (e.g. drop-shadow) can paint outside the + // viewport, and the occlusion hit-test must reach + // LayoutSVGContainer::NodeAtPoint's visual-overflow self-hit fallback. + if (SVGLayoutSupport::IsOverflowHidden(*this) && + !result.GetHitTestRequest().IsHitTestVisualOverflow()) { TransformedHitTestLocation local_transformed_hit_location( hit_test_location, LocalSVGTransform());